Behind the Scenes of the Fallout Universe, the Gaming World’s Most Surprising Small Screen Triumph

The post-apocalyptic TV series is back to its platform, and it's fair to say that audiences were delightfully shocked by the excellence of its initial run. By illustrating the retro-futuristic, nuclear-ravaged United States through the lenses of three separate characters, it managed to capture various facets of the player's adventure.

There was Lucy the vault dweller, attempting to uphold her morals and discovering that the ruined world made that very difficult; Max, the militant faction rookie, who starts challenging his organization's dogma and creates plenty of trouble in powered exoskeleton; and the Ghoul, a breakout character who has entirely abandoned any moral compass out in the contaminated badlands.

Setting the Stage for a New Chapter

The debut season's ending unveiled crucial details about those responsible for the atomic conflict that trapped a group of people in underground vaults for centuries. It also posed plenty of questions unanswered for the next installment – and, on this occasion, anticipations are much greater.

“We’ll take ‘not terrible’ – let’s get that on a poster,” quips Jonah Nolan.

“Going into the first season, everyone’s like, ‘Just don't mess it up’,” comments a key figure from the games. “We are thrilled with the feedback to the show, so this time people are arriving with more enthusiasm and new expectations.”

The Mojave Beckons for the Next Installment

The new season is located in the neon-lit city, the location of the beloved game Fallout: New Vegas, which is widely regarded for having the best writing and cast in the series, even if it was a bit broken at launch.

“It has a arid atmosphere, a Southwestern essence, that’s so key to that game,” says Nolan. “That dusty, desolate Route 66 feeling of the game is so much fun to bring into the show.”

In the series narrative, a long time has passed since the events of the New Vegas game by the time the protagonists make their way there. Nevertheless, the creators indicate that it does reference the gamer's experience.

The Importance of Physical Sets

The Fallout TV series is notable for its tangible quality – its creators ensured authentic items and environments were fabricated, echoing the improvised nature of the towns in the games.

“As a sci-fi fan, so many productions I watch, I’m conscious that they’re all filmed against a green screen,” observes another of the showrunners. “The primary goal of an translation, particularly of a video game, is to feel like it’s authentic.”

In fact, virtually everything you see on-screen is real, even the notoriously frightening irradiated monsters known as Deathclaws. In the show, they are portrayed by animatronics, and were by all accounts quite terrifying up close.

A Labor of Love

The Fallout series resonates because it is crafted by skilled directors who are also passionate gamers, alongside the original creators behind the franchise. This mutual respect for the universe is evident in the final product.

The second season is being released on a episode-by-episode basis rather than as a all-at-once release, marking a change from the initial release. This schedule will create a different weekly discussion, a dynamic the creators themselves are eager to witness.

“It's richer, it’s more expansive, it’s wittier, it has a lot of twists,” says Howard. “I can't wait to seeing what people think.”

Matthew Strong
Matthew Strong

A tech strategist with over a decade of experience in AI and digital transformation, passionate about simplifying complex innovations.